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Higher scores from the HRA can be achieved by using matching furniture and carpet, with high scores can lead to special furniture rewards. The design and layout of the player's house is rated by an organization known as the Happy Room Academy. The size of the house can be expanded by paying off your mortgage to Tom Nook. The player's house can be customized to the unique tastes of the player by adding unique furniture pieces, different carpets and wallpapers, and a personalized greeting recited by the player's mail robot whenever another player visits. The player has the option to create new umbrellas, shirts and a matching hat, and wallpaper patterns for your house or avatar. Game CustomizationĪnimal Crossing allows the player an enormous amount of customization options. Up to four players may have a character living in the town at one time, but only one character may be played at a time.
#Animal crossing gamecube free
Players are free to decorate theirs homes however they please, whether from decor bought from Tom Nook, or with items received from neighbors and special passerby. The player's manor can eventually reach an epic size, consisting of a basement, main floor, and upstairs area. After the players initial debt is payed off, they can have Tom Nook renovate their home, for a hefty fee of course. Players can search the village for items and tools, interact with their town's residents, interact with special characters who pass through town, all the while paying of their debt to Tom Nook.
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The game opens up at this point, allowing the player to do as they please, be that paying off their debt or just fishing the days away. After being introduced to basic gameplay mechanics by running jobs for Tom Nook, he releases the player from his employ. Taking pity on the player, Tom allows them to take out a mortgage on a small house in town.
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Upon arriving in town, the player is saved from living on the streets with a little help from the local shop keep, Tom Nook. The game begins with the player's character riding a train into town, where they hope to start a new life.
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The Japanese version also received an updated re-release on June 27, 2003, titled Doubutsu no Mori e+, which included some localization changes from the overseas version, new villager interactions, and some additional features (including support for both the "SD Card Adapter" and the "Card eReader +" peripherals, the latter being released in-tandem with the game). The game's original release included a special edition 59-block memory card, as the game's save data takes up 57 blocks.Īs the Japanese version of the game was released shortly after the previous game, Nintendo offered a "data moving service" that allowed save data transfers for a short time.
#Animal crossing gamecube series
Animal Crossing (known in Japan as Doubutsu no Mori +) is a 3D top-down life-simulation game developed by Nintendo EAD and published by Nintendo for the GameCube in Japan on December 14, 2001, in North America on September 16, 2002, and in Europe on September 24, 2004.Īn enhanced port of the Nintendo 64 game Doubutsu no Mori (and the first in the series to be released worldwide), Animal Crossing adds a variety of new gameplay elements and improvements, including customizable clothing (with the new Able Sisters shop), a persistent real-time clock (using the GameCube hardware's internal clock), and support for Game Boy Advance connectivity (adding new features, such as using the e-Reader peripheral to scan real-life cards containing in-game items and designs).